The articles that end up in my Instapaper queue, and later in Hey, Internet, tend to be a pretty accurate portrayal of what it is I’m thinking about during the time in which those shiny links catch my magpie eye. In May, it looks like I was thinking a lot about libraries, the different ways in which we categorize and access information, and video game storytelling.
Hey, Internet seems to be devolving into a monthly, rather than weekly, collection of links. Let’s just pretend that makes it especially well curated.
Genre Fiction Is Disruptive Technology
Every so often, I read an article that has me enthusiastically nodding my head at my computer screen and saying, “Yes, exactly, yes!” This is one of those articles. I want to kiss Lev Grossman on both cheeks.
SF, Big Ideas, Ideology: What Is to Be Done?
Charlie Stross talks about science fiction and the genre of big ideas.
“Doctor Who”, “Community”, and Cult TV Fans
What’s this? I am a cult TV fan! This is relevant to my areas of interest!
As someone who worked in a library for three years, this article resonated with me.
New Yorker Magazine; Fiction, Keywording
Mark Athitakis discusses the strange futility of trying to accurately keyword works of fiction. Very interesting stuff.
Is It Time For A Text Game Revival?
I certainly hope so. I really, really like text as a gaming format, and I’d love to see more of what contemporary writers and game designers can do with it. In the meantime, there’s always Cave Adventure.
Are Videogames Just Opiates in the Form of Stories?
This interview is really more about storytelling in general than it is about videogames, but that doesn’t make it any less thoughtful.

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